Add a custom WebGL layer to Azure Maps
When developing with Azure Maps, in many cases, most of the functionality you need is available out of the box, but sometimes you need some extra power. For example, when you have a use case where you need to render 2D or 3D data on top of the map and the built-in functionality is not enough, the custom WebGL layer is an option. WebGL is a cross-platform, royalty-free open web standard for low-level 3D graphics in your browser. Azure Maps uses WebGL to render the map, significantly benefiting performance over drawing directly on the standard HTML canvas. However, because WebGL is a low-level programming model, it can be highly complex and is not always the best choice if you try to solve a business requirement. Luckily, the Azure Maps custom WebGL layer can be combined with powerful open-source 3D frameworks, like Babylon.js, Deck.gl, Three.js, and more, which makes it easier to handle 2D and 3D layers on the map. Using WebGL, you can build high-performance interactive graphics that render in the browser in real-time, supporting scenarios like simulations, data visualization, animations, and 3D modeling.
To add the custom WebGL layer to the map, we use the default map.layer.add() function and pass a new WebGLLayer layer. The WebGL layer needs a renderer object to handle your custom drawing on the map, and this is done by implementing the WebGLRenderer interface on your renderer object. Additionally, you can pass some extra options, like what zoom level the custom layer should be visible or not.
Azure Maps use the Spherical Mercator projection coordinate system (EPSG: 3857). A projection is a mathematical model that transforms the spherical globe into a flat map. The Spherical Mercator projection stretches the map at the poles to create a square map. The map's camera matrix is used to project spherical Mercator points to WebGL coordinates used in the custom WebGL layer.
Babylon.js
Babylon.js is a powerful, simple, real-time 3D and open game and rendering engine packed into a friendly framework, which Microsoft initially developed.
Deck.gl
Deck.gl is a WebGL-powered framework for visual exploratory data analysis of large datasets. deck.gl allows complex visualizations to be constructed by composing existing layers and makes it easy to package and share new visualizations as reusable layers.
Three.js
Three.js is an easy-to-use, lightweight, cross-browser, general-purpose 3D library.
To get started developing your custom WebGL layer, read our documentation or visit our samples site.
Published on:
Learn moreRelated posts
What’s new with Azure Repos?
We thought it was a good time to check in and highlight some of the work happening in Azure Repos. In this post, we’ve covered several recent ...
Part 1: Building Your First Serverless HTTP API on Azure with Azure Functions & FastAPI
Introduction This post is Part 1 of the series Serverless Application Development with Azure Functions and Azure Cosmos DB, where we explore ...
Announcing GPT 5.2 Availability in Azure for U.S. Government Secret and Top Secret Clouds
Today, we are excited to announce that GPT-5.2, Azure OpenAI’s newest frontier reasoning model, is available in Microsoft Azure for U.S. Gover...
Sync data from Dynamics 365 Finance & Operations Azure SQL Database (Tier2) to local SQL Server (AxDB)
A new utility to synchronize data from D365FO cloud environments to local AxDB, featuring incremental sync and smart strategies.
Azure Cosmos DB Conf 2026 — Call for Proposals Is Now Open
Every production system has a story behind it. The scaling limit you didn’t expect. The data model that finally clicked. The tradeoff you had ...